![]() ![]() I had to restart and It was even more of a pain 'cause I was originally in a comfortable spot where I was able to take as long as I'd like on a painting. It somehow was saving how much I had to pay so eventually I'd go bankrupt. I was really loving this game and It helped me with my color art slump but out of nowhere my money stopped saving. Even at regular price, even with the main story arc so short, this game is worth the ticket price for admission. I played through the main story line the first time in right around three hours or so, but this may be my gaming experience of the year - so far. You're painting future masterpieces, with very crude implements at first, and hoping to catch the eye of the one only known as "the critic." If you sell enough of your paintings to the common rabble, surely the infamous critic will show their face and shine their words of praise upon you. ![]() The paradigm is a little different in this original version - the people come to your studio rather than you going to them - but the creativity and intellectual stimulation are the same or even better. Came up with some gorgeous painting (IMHO) and tossed out some rags hardly worthy of the bottom of a blind cockatoo's cage, but in the end, I fell in love with that demo and I had to search out more of its artistic goodness. Luckily, at the time that I viewed the video, the game was being offered as a demo. I was skimming YouTube for upcoming games, something that looked interesting, something that could challenge me intellectually as well as creatively, when I ran across a video for the successor to the game (Passpartout 2). But that's the case with Passpartout: The Starving Artist. It's very rare that I run across something truly spectacular merely by chance. I will look forward for the second part, but give me the tools to make an art if you call it art game and make it long enough so it is not a wasted money!!! Instead the sun didn't even rise up and game over. I am angry, because I wanted to have fun with this for years. The trailer was misleading, and the gameplay extremely short. This game could be a hit, if there would be more things in the game play, not just the great game graphic. ![]() I don't know if such will be in the second part or not, but than need to make a 3rd part and put in it. Example we could buy each other's art, if we would be able to see on exhibitions. All the potencial, what this game could have, lacking almost all. I waited so long for a game like this, but I expected more. The second part demo I tried out, that is more promising, but I see there same mistakes with the artistic tools, which is sad, because this game about making art, so I would expect a full scale palette, transparency slide for the brushes, being able to make the brush size smaller, so I can go in details and I wanna be able to enjoy other people's art, as well as be able to look later back my own. Not even my own art could enjoy, because with these limited tools I couldn't make anything worthy to enjoy, it was just frustration. ![]() The graphic of the game is number one, I love that and the caracters, but the gameplay is shallow and gave me no excitement at all. I imagined way more into this game, than what I got. No zoom, not enough colors, no transparency, only 3 brushes, which from 1 totally unusable, there is no walking in the city, only twice automatically from one building to another between carrier change, I cannot see anybody's art nor can see anybody mine, NPCs doesn't talk with ou, but giving short critics on your painting and even those are repeated from time to time. Seriously? I expect to play with a game for years, if not decades, not a few hours. take inspiration from midnight till morning 5 I reached the end of the game. Share your art with me on Twitter so I can steal. My autistic side can power my artistic side which is fantastic.īenjamin is a cheapskate NEVER SELL TO HIM.īuy this if you want to diagnose your own shaking issues. There are only so many 'deep' names my IRL depression can come up with, before I realise I am playing a game about selling art to like 6 different people in my bedroom. There are only so many ways I can paint a heart. I am a published author IRL but when it comes to cover art I will continue to hire people. Skipping Art in secondary school to go home and play Gears of War was perhaps a poor decision. I should see a doctor and ask him or her why my hands always shake. The things I have learnt by playing this game. ![]()
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